Frequently Asked Questions
Here you will find the answer to the most frequently asked questions about Easer.
How do I move the files that Easer outputs?
I've included a simple system to move the EaserOutput files to wherever
you need them to go. Simply open the Easer.cs file, and near the top
you will see three const strings. DATA_PATH, DATA_FILENAME, and
ENUM_PATH. You can change these paths to whatever location (within your
project) that you'd like. Note: DATA_PATH must end with
"Resources" so Easer knows where to find the data file, and
DATA_FILENAME must end with '.asset' in order to be recognized by Unity.